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A comprehensive look into the design of golf holes & courses for Sid Meier's SIM Golf. Upcoming project are listed below. Once the link is active, that project is posted for view. The golf hole designs will include a step by step process and analysis of shot trajectory tool while constructing, so that anyone can create a classic hole.

The golf course discussions will breakdown some of the different hole styles and what to look for in creating these courses to make high imagination ratings, while keeping golfers happy. While imagination needs to be high an emphasis on all ratings will be addressed. Along with this, tweaking a hole will be discussed in order to help others tweak their current golf holes needing a ratings boost.

Screenshots & other tools will be provided to help in the concept. How fast all these projects are finished will coincide directly with how often I can pull myself away from the highly addictive game to make the presentations!! 

Click Here for some Analysis Discovered on my courses regarding golf course design
Designing Classic Holes - Observations
Course Design Theories & Ideas
1. Design of a Classic Par Three Golf Hole
2. Design of a Classic Par Four Golf Hole
3. Design of a Classic Par Five Golf Hole
4. Desert Style Golf Course with an average of higher than 1.0 per hole in imagination
5. Parklands Style Golf Course with an average of higher than 1.0 per hole in imagination
6. Tropical Style Golf Course with an average of higher than 1.0 per hole in imagination
7. Links Style Golf Course with an average of higher than 1.0 per hole in imagination